Saturday, November 17, 2007


Start of a character



I have now started the development of my character for my 30 second animation due by Christmas. this started out by a quick doodle drawing I did. Just a basic concept of an idea that definately needed improving upon to even become slighly usable.

the character looked pretty evil (due to the fact he had serpent eyes) but needed to represent the human form more in terms of body. I decided I would like my character to be chubby (sort of like a little chubby dwarf
like thingy) so I started to look for those types of forms




I then started to look for this form and found it in a book called 'How to paint and draw children' by Viola French - I chose this book as I was pretty sure that a Toddlers form was what I was looking for in terms of body proportions but to my surprise found that the 1 year old form was better (Much more chubby like the fat little drawf thingy I was trying to create) I put the two together an bam!!! here's what I got



Of course this character did not look 'Stunning' but the chubbiness and body is just fine - of course the fingers, feet and legs need refining along with a whole overhaul of the face but the basic concept is there. I now had something to work with.

I was browsing on the internet and found a way to import your drawing into 3D max and work with them, I did a little test and the result can be seen below... pretty cool little tip. I will be using this process to create my character when I have enough time to do so, unfortunately I'm quite a busy little fellow as of lately so I expect to attempt this in a day or two.


1 comment:

Toddimus Prime said...

That last sketch of the demon baby thing is actually quite disgusting. In a good way. If I didn't know you better, I'd have thought you were aiming to produce something like those Cherub monsters in Doom 3. They made my skin crawl man.

Maybe you should consider that route with the character?