Showing posts with label 3ds max. Show all posts
Showing posts with label 3ds max. Show all posts

Thursday, January 15, 2009

Playing around with Sky and lighting:



I have been playing around with lighting quite a lot lately, with some very interesting results. The new lighting, materials and rendering systems in 3D Max 2009 make images that were created before even more beautiful... Well that's if you intended them to look that way.



I have also been experimenting with her voice recognition software provided with windows Vista, in fact I haven't typed any of this text you are reading now it is all being dictated to the computer. The image was also inserted without the use of keyboard or mouse. However it does take a lot of training before it works properly.











An experiment with lighting called Mr sun'


I picked this image from a previous projects which was titled 'germinator 2000' this craft was originally designed to fit in a futuristic toilet block as a nanofighter and come eliminate any germs when activated.

Monday, November 10, 2008

Inspiration is dwindling



Its pretty much what the title says, my enthusuasm for this course has just slumped another notch due to the fact that another lecturer didnt turn up to a lesson today which I'm pretty sure it was on because:


1: it was clearly stated in the timetable that it would be on.
2:No email was sent saying it was canceled
3: A hell of a lot of people turned up to be dissapointed yet again


Not even an appology-email for all us good peeps who wasted our time showing interest, I'm pretty much fed up of all this unorganized 'learning' and constantly complaining to the lecturers about it. For a lot of people that was £3 parking/bus fair and £2 fuel and in my case missing work that could have earned me some cha-ching - never mind, I think I will only go into uni now on a 'whatever' basis. what a waste of MY money and time.


However! on the bright side I managed to get back early and do some work, which means I have had time to do some texturing, building the rest of my goodies and almost finalizing my nano-fighter. I will provide only 2 renders of my current work so you can all see my progress, here you go.

'Remember to click on the images to get a nice big picture'























'A nice shiny Bog fit for the queen herself to take a dump in' - me thinks the stall walls need recolouring though and the loo is a bit small.





















'Ooooh thats sexy, Germs beware!' - the almost complete but untextured Nano-fighter.


I am very impressed with the lighting features in the new 3D's max 2009 - I am also very pleased about the rendering times of my images (bathroom took about 20 seconds and the nano-fighter took about 6) my progress is only slowed by my slow demoralising crawl through this course, if only they could make it more interesting... prehaps a nice field day out for the Animation students or maybe just some form of inspirational action (hint,hint, nudge,nudge, wink,wink,) hell knows we need it.